XCom 2 Archive

Following up on the XCom Time Limit Issue..

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There are mods out there in the Steam Workshop that will allow you to easily expand the time limit for missions, or remove them entirely. If that’s an issue for you, then go ahead and download them. There are also three mods by the Long War team that add

Review: XCOM 2: Welcome Back, Commander

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So, now that my first complete run through of the game is behind me (yes, it was on easy.. but even then, it’s still ridiculously fun and hard at the same time.), it’s time to write a review. We are about 48 hours after it’s release, and I’ve played it for

X-Com 2 Finished!

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Ok, it was Easy mode, but even then it’s ridiculously fun-hard. Final Battle Description Below

X-Com 2: The Mod Scene

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I just wanted to alert my reader to this article on PC Gamer, about how easy some of the game’s variables are to modify.

First Impressions: 5.5 Hours into XCom 2..

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And I don’t want to go to bed. There’s enough there that it’s recognizably XCom, but there’s enough changed that tactics will be VERY different. And I love it because of it. How do I love XCom2? Let me count the Ways. After the Continue Reading Button of course.

X-Com 2 available for Pre-Load, releases at 12:01 AM

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My poor internet connection. My poor Hard Drive. 25 GB download, something north of 40 GB when all unpacked. But that’s ok.. I’ll be playing it soon after midnight on stream.  

X-Com 2 Reviews are coming in..

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And they are doing nothing to make the wait for it any easier (Since the blog was so new, I was unable to get a press copy to review pre-release). Some selected snippets:

News Update 1/22

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Man. Is it Friday, already? Let’s get to the news.

The 16 for 2016: Part One

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This will be a four part series of games that either I’m personally looking forward to in 2016, or will be a major release in 2016. In this first part, I look at the XCom sequel, Total War: Warhammer,  Deus Ex: Mankind Divided, and Gears of War 4